title: pac-boy

 

category: first person action video game

 

team: Anastasia Porlida, Dimitris Grammenos, Ioanna Paizanou

 

for: University of Thessaly

subject: Virtual reality

 

supervising professor: Vassilis Bourdakis

 

year: 2020

"Pac-Boy" is inspired by the classic Pac-Man game. In "Pac-Boy", the user enters the well-known Pac-Man maze in first-person mode, thus creating a completely different sense of space. The user can move around the space with the keyboard (w,a,s,d) and use the mouse to look around. Picking up a coin, by touching it, 10 points are added to the score, shown on the upper left part of the screen. There are four little ghosts wandering around and following the player when the make eye contact with them. By touching these ghosts the players takes damage. The user may defend themselves by shooting the ghosts with his ball-firing weapon. Destroying one completely earns the user 200 points, but also causes two new ghosts to generate in its place. The purpose of the user is to last as long as possible and collect as many points as they can before the bar on the top left that represents their life points is empty. When this happens, the "Game Over" screen appears and the game restarts.

links:

 

game [executable]

 game photos